With this you may cast special techniques which only a knight knows.
You start with the following equipment, in addition to the equipment granted by your background: Skills: Pick three from Acrobatics, Investigation, Perception, Sleight of Hand, Stealth, and Survival Hit Points at Higher Levels: 1d8 (or 5) + Constitution modifier per Hollow Knight level after 1st Hit Points at 1st Level: 8 + Constitution modifier A Vessel that has mastered the way of the nail and soul is known as The Hollow Knight.Īs a Hollow Knight you gain the following class features.
The Vessels (Hollow Knight version) īorn of God and Void, Vessels are meant to be the last resort that a powerful king can muster, becoming a pure vessel requires having No mind to think, No will to break, and no voice to cry suffering.